#include "../begonia.h"
#include "boss.h"

boss::boss(double tx,double ty,double tr,double tvx,double tvy,bullet *h):bullet(tx,ty,tr,tvx,tvy,h){}
void boss::clone(bullet *h)
    {
        new boss(x,y,r,vx,vy,h);
    }
bool boss::isboss(){return true;}
void boss::show()
    {
        glColor3d(1.0,0.0,0.0);
        drawcircle(x,y,r);
        glColor3d(0.0,0.0,1.0);
        drawcircle(x,y,r/2.0);
        glColor3d(0.0,0.0,0.0);
        drawcircle2(x,y,r);
    }
